Ecosystem Class

This class represents an Ecosystem. An Ecosystem is a collection of projects that are related to each other.

Definition

Namespace: SECODashBackend.Models
Assembly: SECODashBackend (in SECODashBackend.exe) Version: 1.0.0+789cdabd85105b6669a07f36c941620ce28bae93
C#
public class Ecosystem
Inheritance
Object    Ecosystem

Constructors

EcosystemInitializes a new instance of the Ecosystem class
Obsolete.

Properties

Methods

EqualsDetermines whether the specified object is equal to the current object.
(Inherited from Object)
FinalizeAllows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object)
GetHashCodeServes as the default hash function.
(Inherited from Object)
GetTypeGets the Type of the current instance.
(Inherited from Object)
MemberwiseCloneCreates a shallow copy of the current Object.
(Inherited from Object)
ToStringReturns a string that represents the current object.
(Inherited from Object)

See Also